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  1. Koalas to the Max – a case study

    One day I was browsing reddit when I came across this peculiar link posted on it: http://www.cesmes.fi/pallo.swf The game was addictive and I loved it but I found several design elements flawed. Why did it start with four circles and not one? Why was the Read more…

  2. Firefox Development Highlights – Per Window Private Browsing & Canvas’ globalCompositeOperation new values

    On a regular basis, we like to highlight the latest features in Firefox for developers, as part of our Bleeding Edge series, and most examples only work in Firefox Nightly (and could be subject to change). Per Window Private Browsing Private browsing is very useful Read more…

  3. Comic Gen – a canvas-run comic generator

    The first time I wanted to participate on Dev Derby was on the May 2012 challenge, where the rules were that you should use websockets. At that time I thought that I could use NodeJS and SocketIO. But the time kept running and I ended Read more…

  4. Firefox Development Highlights – Viewport percentage, canvas.toBlob() and WebRTC

    To keep you updated on the latest features in Firefox, here is again a blog post highlighting the most recent changes. This is part of our Bleeding Edge series, and most examples only work in Firefox Nightly (and could be subject to change). Viewport-percentage lengths Read more…

  5. Mozilla Hacks Weekly, September 20th 2012

    Mozilla Hacks Weekly is the chance for us in Mozilla’s Developer Engagement team to share good links with you, which we do here every Read more…

  6. getUserMedia is ready to roll!

    We blogged about some of our WebRTC efforts back in April. Today we have an exciting update for you on that front: getUserMedia has landed on mozilla-central! This means you will be able to use the API on the latest Nightly versions of Firefox, and Read more…

  7. The Web Developer Toolbox: ThreeJS

    This is the second of a series of articles dedicated to the useful libraries that all web developers should have in their toolbox. The intent is to show you what those libraries can do and help you to use them at their best. This second Read more…

  8. WebRTC efforts underway at Mozilla!

  9. BrowserQuest – a massively multiplayer HTML5 (WebSocket + Canvas) game experiment

  10. Creating thumbnails with drag and drop and HTML5 canvas