Articles by Victor Porof
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Resources for HTML5 game developers
Today we released Firefox 31 and it offers a couple of new features that help HTML5 game developers to code and debug sophisticated games. In addition Mozilla blogged about the first commercial games leveraging asm.js, Dungeon Defenders Eternity and Cloud Raiders both of which were cross-compiled in to JavaScript using the Emscripten compiler. Games like […]
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Introducing the Canvas Debugger in Firefox Developer Tools
The Canvas Debugger is a new tool we’ll be demoing at the Game Developers Conference in San Francisco. It’s a tool for debugging animation frames rendered on a Canvas element. Whether you’re creating a visualization, animation or debugging a game, this tool will help you understand and optimize your animation loop. It will let you […]
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Live editing WebGL shaders with Firefox Developer Tools
If you’ve seen Epic Games’ HTML5 port of ‘Epic Citadel’, you have no doubt been impressed by the amazing performance and level of detail. A lot of the code that creates the cool visual effects you see on screen are written as shaders linked together in programs – these are specialized programs that are evaluated […]
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Network Monitor, now in Firefox Beta
The Firefox Developer Tools team is particularly proud announce that Firefox 23 (in Firefox Beta, to be released today) ships with an initial but very functional Network Monitor tool that not only provides similar functionality to other tool sets, but in many improves on them. This important step is the result of lots of hard […]
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Debugging and editing webpages in 3D
Tilt is a Firefox addon that lets you visualize any web page in 3D. A new update is available, coming with more developer-oriented features. Try the addon. http://www.youtube.com/watch?v=_7eG_PONHRw Since the first alpha version of Tilt was announced (a Firefox extension focused on creating a 3D visualization of a webpage), a lot of work has been […]