Articles
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Announcing the winners of the December 2012 Dev Derby!
Last month, some of the most creative web developers out there showed us what they could do with Offline web technologies in the December Dev Derby contest. After looking through the entries, our three judges–Dave Rupert, Eric Shepherd and (filling in for Christian Heilmann this month) yours truly–decided on three winners and two runners-up. Not […]
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Introducing Web Activities
One of the more powerful things lately for apps on various mobile phones have been intents. Register your app for handling certain types of actions, or specify in your app what kind of support you are looking for, for the thing you are trying to do. This is especially important in the case of Firefox […]
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Firefox Development Highlights – H.264 & MP3 support on Windows, scoped stylesheets + more
Time for the first look this year into the latest developments with Firefox. This is part of our Bleeding Edge and Firefox Development Highlights series, and most examples only work in Firefox Nightly (and could be subject to change). H.264 & MP3 support on Windows Firefox for Android and Firefox OS already support H.264 and […]
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Announcing the Firefox OS Developer Preview Phone!
Firefox OS is a new mobile operating system built entirely using open web standards. In Firefox OS, HTML5 apps can do “phone things” – they can make the phone vibrate, make a phone call or send a text message. This week we are announcing our new Firefox OS developer preview phones because we believe that […]
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Story of a Knight: the making of
The travel of a medieval knight through fullscreen DOM. The ‘making of’ the demo that has won the November Dev Derby. Technologies used: Fullscreen API Canvas Google Maps Audio HTML5 Font-face jQuery: Latest jQuery version Scrollpath by Joel Besada jQuery-FullScreen by Martin Angelov Markup And Style Markup and style are organized in this way: An […]
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Building A Node.JS Server That Won't Melt – A Node.JS Holiday Season, part 5
This is episode 5, out of a total 12, in the A Node.JS Holiday Season series from Mozilla’s Identity team. For this post, we bring the discussion back to scaling Node.JS applications. How can you build a Node.JS application that keeps running, even under impossible load? This post presents a technique and a library that […]
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Hacking Gaia for Firefox OS, part 1
So I guess pretty much everyone is aware of this awesome new product being developed at Mozilla that is making a lot of noise in the mobile world. I am of course referring to FirefoxOS (code named Boot2Gecko) and if you have not heard of it yet, then you need to head over to the […]
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Koalas to the Max – a case study
One day I was browsing reddit when I came across this peculiar link posted on it: http://www.cesmes.fi/pallo.swf The game was addictive and I loved it but I found several design elements flawed. Why did it start with four circles and not one? Why was the color split so jarring? Why was it written in flash? […]
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Writing Web Apps Quickly With Mortar
With the introduction of Firefox OS, development of an open apps marketplace, and a push to implement powerful web APIs for closer hardware integration, Mozilla is serious about web apps. We believe that the web can deliver an experience similar to native apps, even on mobile. We can’t forget about the most important piece, however: […]
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Join Us for Firefox OS App Days
If you’re a developer interested in web technologies, I’d like to invite you to participate in Firefox OS App Days, a worldwide set of 20+ hack days organized by Mozilla to help you get started developing apps for Firefox OS. At each App Day event, you’ll have the opportunity to learn, hack and celebrate Firefox OS, […]