HTML Articles
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Pseudo elements, promise inspection, raw headers, and much more – Firefox Developer Edition 36
Firefox 36 was just uplifted to the Developer Edition channel, so let’s take a look at the most important Developer Tools changes in this release. We will also cover some changes from Firefox 35 since it was released shortly before the initial Developer Edition announcement. There is a lot to talk about, so let’s get […]
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Videos and Firefox OS
Before HTML5 Those were dark times Harry, dark times – Rubeus Hagrid Before HTML5, displaying video on the Web required browser plugins and Flash. Luckily, Firefox OS supports HTML5 video so we don’t need to support these older formats. Video support on the Web Even though modern browsers support HTML5, the video formats they support […]
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An easier way of using polyfills
Polyfills are a fantastic way to enable the use of modern code even while supporting legacy browsers, but currently using polyfills is too hard, so at the FT we’ve built a new service to make it easier. We’d like to invite you to use it, and help us improve it. More pictures, they said. So […]
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Blend4Web: the Open Source Solution for Online 3D
Half year ago Blend4Web was first released publicly. In this article I’ll show what Blend4Web is, how it is evolved and and how it can be used for web development. What Is Blend4Web? In short, Blend4Web is an open source framework for creating 3D web applications. It uses Blender – the popular open source 3D […]
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Resources for HTML5 game developers
Today we released Firefox 31 and it offers a couple of new features that help HTML5 game developers to code and debug sophisticated games. In addition Mozilla blogged about the first commercial games leveraging asm.js, Dungeon Defenders Eternity and Cloud Raiders both of which were cross-compiled in to JavaScript using the Emscripten compiler. Games like […]
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What's new in Cordova 3.5.0 for Firefox OS
The Cordova community recently released version 3.5.0 of the tools. This version includes some exciting improvements to the Firefox OS development workflow. Before we dive into the new features, make sure you have the latest version by running: $ sudo npm install -g cordova $ sudo npm install -g plugman Now that we’re all set […]
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App Framework and Firefox OS
Intel’s App Framework is an open source, MIT licensed, cross platform HTML5 framework for building mobile applications. It is hosted on GitHub where you can contribute to the project, especially the Firefox OS theme. App Framework is comprised of three main areas. Query selector library UI/UX library Plugins The query selector library implements a subset […]
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Creating a Multiplayer Game with TogetherJS and CreateJS
Bubble Hell Duel is a multiplayer HTML5 dogfighting game. The object of the game is to dodge bubbles launched from your opponent while returning fire. This game was written mainly as a prototype for learning and the source code is available on GitHub. You can try the game out in single or multiplayer here. Currently […]
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It's a wrap! "App Basics for FirefoxOS" is out and ready to get you started
A week ago we announced a series of video tutorials around creating HTML5 apps for Firefox OS. Now we released all the videos and you can watch the series in one go. Photo by Olliver Hallmann The series is aimed at web developers who want to build their first HTML5 application. Specifically it is meant […]
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Flambe Provides Support For Firefox OS
Flambe is a performant cross-platform open source game engine based on the Haxe programming language. Games are compiled to HTML5 or Flash and can be optimized for desktop or mobile browsers. The HTML5 Renderer uses WebGL, but provides fallback to the Canvas tag and functions nicely even on low-end phones. Flash Rendering uses Stage 3D […]