HTML Articles
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The HTML5 canvas clip method
HTML5 canvas offers a lot of interesting ways to create effects and experiences on the web. One of the methods to do that, which seem lesser known, is canvas clip.
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Webinar: Deconstructing HTML5 video (The Spirit of Indiana Jones, Redux)
Update 2011-07-20: The video recording of this webinar is now available: On Thursday, July 14th, at 16:00 UTC, Chris Heilmann will give second in the (so far sporadic) Mozilla Developer Engagement webinar series, discussing syncing HTML5 video with Google maps, using his “Spirit of Indiana Jones” demo as an example. Chris has already blogged about […]
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MarbleRun, an HTML5 Game
Take the HTML5 Canvas element, a Javascript library to do the physics (box2d), add a nice design, a social touch, and you have an awesome HTML5 Game called MarbleRun! MarbleRun was the winner of the last Mozilla Game On Challenge, among other exciting HTML5 games (check them out), and had been added to Web O’ […]
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Time to build a better web – a talk at Heart and Sole
A few weeks ago Portsmouth in England hosted the first Heart and Sole conference. This new conference had quite some appeal to me because of its nature: it was organised by local people who want to boost the web development market, it had rather unknown speakers who show a lot of great stuff online (and […]
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Hacks Decoded: Thomas Park, Founder of Codepip
Welcome to our Hacks: Decoded Interview series! We spoke with Thomas Park over email about coding, his favourite apps and his past life at Mozilla. Thomas is the founder of Codepip, a platform he created for coding games that helps people learn HTML, CSS, JavaScript, etc. The most popular game is Flexbox Froggy.
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Video Shorts from Mozilla Developer
Today we’re launching a new video channel, with a selection of shorts to kick things off. Get started with an intro to Dark Mode on the web, by Deja Hodge. Then, Jen Simmons shows us how to access a handy third-panel in the Firefox Developer Tools. Miriam Suzanne has a video all about the
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pseudo-element and list counters. No matter your experience level or job description, we’re all working together towards the future health of the web, and Mozilla is here to help. -
An Interview With Giovanny Beltran, js13kgames Winner
js13kgames, a JavaScript coding competition for HTML5 game developers, announced this year’s winners a few weeks ago. Today we have an interview with Giovanny Beltran, winner of many categories at js13kgames, and one of the best entries in this year’s contest. Giovanny has been programming for 13 years, and began working with JavasScript five years […]
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What's new in Cordova 3.5.0 for Firefox OS
The Cordova community recently released version 3.5.0 of the tools. This version includes some exciting improvements to the Firefox OS development workflow. Before we dive into the new features, make sure you have the latest version by running: $ sudo npm install -g cordova $ sudo npm install -g plugman Now that we’re all set […]
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A Social-aware Dashboard Experience with Gecko in Walls
This article covers a Web project that rethinks how TV appliances can be used in public spaces for real-time content and interaction with social networks. Tela Social is a powered by Mozilla system application that runs in Linux appliances and creates a visual experience that presents custom and interactive content with real time data using […]
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Notes on developing an API – Mobozi, a WebFWD project
HTML5 has made it easy to do a lot of really cool stuff on the mobile web, but one thing that is still pretty difficult is dealing with photos. Android has supported access to the device camera via the File API since version 3.0 and iOS opened it up last Fall with iOS 6. Allowing […]