Articles tagged “mobile”
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From game jam to mobile and Firefox OS
I love participating in game jams, where game developers get together to craft games in a very short amount of time. I thought it would be cool to take one of my past Game Jam games, Metal vs Hipsters, and port it to the mobile web and Firefox OS. Adapting to mobile My starting point […]
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Creating a mobile app from a simple HTML site
This article is a simple tutorial designed to teach you some fundamental skills for creating cross platform web applications. You will build a sample School Plan app, which will provide a dynamic “app-like” experience across many different platforms and work offline. It will use Apache Cordova and Mozilla’s Brick web components. The story behind the […]
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Optimizing your JavaScript game for Firefox OS
When developing on a quad core processor with 16 gigabytes of RAM you can easily forget to consider how it will perform on a mobile device. This article will detail some best practices and things to consider for moving a game to Firefox OS or any similar hardware target. Making the best of 256 Mb […]
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Developer survey results: libraries and cross-browser on mobile?
At Mozilla, we are dedicated to keep the web open and independent of a single company or technology. This means that users should have a choice of browsers and technology to use to go online and should not be blocked out because they can’t afford a certain device or are forbidden to change their browser. […]
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People of HTML5: Andrew Betts on building the FT.com HTML5 app
HTML5 needs spokespeople to work. There are a lot of people out there who took on this role, and here at Mozilla we thought it is a good idea to introduce some of them to you with a series of interviews and short videos. The format is simple – we send the experts 10 questions […]