Found 60 results for “interop”
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Flash, In Memoriam
Part I of a two-part reflection on digital multimedia, yesterday and today: Macromedia launched Flash 1.0 in 1996 with the grand vision of a single multimedia platform that would work flawlessly in any browser or any computer. In its day, Flash triggered a wave of creativity and inspired millions of people around the world to create digital media for the web. At one time, 75% of all video content on the web was delivered via the Flash player.
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Introducing the Extension Compatibility Tester
With Firefox’s move to a modern web-style browser extension API, it’s now possible to maintain one codebase and ship an extension in multiple browsers. However, since different browsers can have different capabilities, some extensions may require modification to be truly portable. With this in mind, we’ve built the Extension Compatibility Tester.
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Firefox 55: first desktop browser to support WebVR
Firefox on Windows is the first desktop browser to support the new WebVR standard (and macOS support is ready now in Nightly!) You'll find many new features for developers, as well as underlying platform changes that make Firefox and the Web faster and more secure.
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Building the Web of Things
Mozilla is working to create a Web of Things framework of software and services that can bridge the communication gap between connected devices. Today we’re announcing the availability of a prototype of the first component of this system, the Things Gateway. We’ve made available a software image you can use to build your own Web of Things gateway using a Raspberry Pi.
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Firefox 52: Introducing WebAssembly, CSS Grid and the Grid Inspector
We cover some of the most innovative features to land in Firefox 52, including WebAssembly, CSS Grid, the CSS Grid Inspector Tool, an improved Responsive Design Mode, and Async and Await support for JavaScript.
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Web Games Platform: Newest Developments
In July of 2015 we announced our Games Technology Roadmap, and we've been working steadily on addressing those pain points as shared by developers. Here's an overview of the newest platform developments and the progress we've made.
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Level Up Your Cross-Browser Testing
Today we’re announcing a special opportunity for web developers to learn how to build and automate functional browser tests — we’ve partnered with Sauce Labs to offer a special extended trial of their excellent tools, and we’ve created a custom learning resource as part of this trial. 2016: The year of web compat In 2016 […]
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A WebAssembly Milestone: Experimental Support in Multiple Browsers
WebAssembly is an emerging standard whose goal is to define a safe, portable, size- and load-time efficient binary compiler target which offers near-native performance—a virtual CPU for the Web. WebAssembly is being developed in a W3C Community Group (CG) whose members include Mozilla, Microsoft, Google and Apple. I’m excited to announce that WebAssembly has reached […]
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ES6 In Depth: Modules
ES6 In Depth is a series on new features being added to the JavaScript programming language in the 6th Edition of the ECMAScript standard, ES6 for short. When I started on Mozilla’s JavaScript team back in 2007, the joke was that the length of a typical JavaScript program was one line. This was two years […]
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ES6 In Depth: Collections
ES6 In Depth is a series on new features being added to the JavaScript programming language in the 6th Edition of the ECMAScript standard, ES6 for short. Earlier this week, the ES6 specification, officially titled ECMA-262, 6th Edition, ECMAScript 2015 Language Specification, cleared the final hurdle and was approved as an Ecma standard. Congratulations to […]