Found 102 results for “firefox filter”
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Forging Better Tools for the Web
2017 was a big year for Firefox DevTools. We updated and refined the UI, refactored three of the panels, squashed countless bugs, and shipped several new features. This work not only provides a faster and better DevTools experience, but lays the groundwork for some exciting new features and improvements for 2018 and beyond.
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DASH playback of AV1 video in Firefox
Bitmovin and Mozilla, both members of the Alliance for Open Media (AOM), are partnering to bring AV1 playback with HTML5 to Firefox as the first browser to play AV1 MPEG-DASH/HLS streams. To make playback possible while the AV1 bitstream is still being finalized, we just need to ensure that the encoder and decoder use the same version of the bitstream. Bitmovin and Mozilla agreed on a simple, but for the time being useful, codec string, to ensure compatibility - check out the playback demo to see for yourself.
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Remaking Lightbeam as a browser extension
You may have heard of browser extensions — the technology for building extensions in Firefox has been modernized to support Web standards, and is one of the reasons why Firefox Quantum will be the fastest and most stable release yet. This post looks at conceptual differences between a browser extension and a traditional web application, illustrated with some practical examples and tips from the author's experience developing Lightbeam.
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The whole web at maximum FPS: How WebRender gets rid of jank
The Firefox Quantum release is getting close. It brings many performance improvements, including the super fast CSS engine that we brought over from Servo. But there’s another big piece of Servo technology that’s not in Firefox Quantum quite yet, though it’s coming soon. That’s WebRender, which is being added to Firefox as part of the […]
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Developer Edition Devtools Update: Now with Photon UI
An update on all the changes and improvements to Firefox Dev Tools available now in the Firefox Quantum Developer Edition release. Beginning with the brand-new logo and new Photon UI, the DevTools suite is faster and more responsive to developer needs - including improvements to the Inspector, Console, Debugger, and Network Monitor.
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Experimenting with WebAssembly and Computer Vision
This past summer, four students at a coding bootcamp in Los Angeles began experimenting with WebAssembly. The result, after six weeks of exploration, was WebSight: a real-time face detection demo based on OpenCV.
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Life After Flash: Multimedia for the Open Web
Part II: Flash delivered video, animation, interactive sites and, yes, ads to billions of users for more than a decade, but now it’s going away. Here's a compilation of resources that looks ahead at the open web technologies that have emerged to make web video, animation, and game development more performant and engaging than ever!
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Firefox 55: first desktop browser to support WebVR
Firefox on Windows is the first desktop browser to support the new WebVR standard (and macOS support is ready now in Nightly!) You'll find many new features for developers, as well as underlying platform changes that make Firefox and the Web faster and more secure.
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Network Monitor Reloaded (Part 1)
The Network Monitor tool has been available in Firefox since the earliest days of Firefox Dev Tools. It’s an invaluable tool for anyone who cares about page load performance and fast modern web pages. Now the monitor has been re-architected for a more modern web development workflow using standard web technologies
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Introducing FilterBubbler: A WebExtension built using React/Redux
We're building a text analysis toolkit with the new WebExtensions API. This toolkit will let you monitor various browser activities and resources (history, bookmarks, etc.) and then let you use text analysis modules to discover patterns in your own browsing history. The idea was to turn the tables on the kinds of sophisticated analysis that advertisers do with the everyday browsing activities we take for granted. We're building this project using React/Redux tooling, and in this post we walk you through some of our design challenges and the decisions we made.