Improved Process Isolation in Firefox 100
Hacks Decoded: Thomas Park, Founder of Codepip
January brings us Firefox 85
Securing Gamepad API
As part of Mozilla’s ongoing commitment to improve the privacy and security of the web platform, over the next few months, we will be making some changes to the Gamepad API. Starting with Firefox 81, the Gamepad API will be restricted to what are known as “secure contexts.”
Why is CSS So Weird?
CSS is the design language of the web — one of three core web languages — but it also seems to be the most contentious and often perplexing. It's too easy and too hard, too fragile and too resilient. Love it or hate it, CSS is weird: not quite markup, not quite programming in the common (imperative) sense, and nothing like the design programs we use for print. How did we get here?
Video Shorts from Mozilla Developer
Today we’re launching a new video channel, with a selection of shorts to kick things off. Get started with an intro to Dark Mode on the web, by Deja Hodge. Then, Jen Simmons shows us how to access a handy third-panel in the Firefox Developer Tools. Miriam Suzanne has a video all about the
::markerpseudo-element and list counters. No matter your experience level or job description, we’re all working together towards the future health of the web, and Mozilla is here to help.
A new video series: Web Demystified
This post introduces Web Demystified, a new video series targeting web makers -- everyone who builds things for the web: designers, developers, project and team managers, students, hobbyists, and experts. Our goal is to provide basic information for beginners, with subject matter that will also serve as a refresher on web fundamentals - beginning with episodes that describe the web itself, and HTML, its first language.
Life After Flash: Multimedia for the Open Web
Part II: Flash delivered video, animation, interactive sites and, yes, ads to billions of users for more than a decade, but now it’s going away. Here's a compilation of resources that looks ahead at the open web technologies that have emerged to make web video, animation, and game development more performant and engaging than ever!
Flash, In Memoriam
Part I of a two-part reflection on digital multimedia, yesterday and today: Macromedia launched Flash 1.0 in 1996 with the grand vision of a single multimedia platform that would work flawlessly in any browser or any computer. In its day, Flash triggered a wave of creativity and inspired millions of people around the world to create digital media for the web. At one time, 75% of all video content on the web was delivered via the Flash player.
Web Games Platform: Newest Developments
In July of 2015 we announced our Games Technology Roadmap, and we've been working steadily on addressing those pain points as shared by developers. Here's an overview of the newest platform developments and the progress we've made.