Audio Articles
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Firefox Beta 15 supports the new Opus audio format
Firefox 15 (now in the Beta channel) supports the Opus audio format, via the Opus reference implementation. What is it? Opus is a completely free audio format that was recently approved for publication as a standards-track RFC by the IETF. Opus files can play in Firefox Beta today. Opus offers these benefits: Better compression than […]
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Interview: Jay Salvat, Audio Dev Derby winner
Jay Salvat won the Audio Dev Derby with Buzz demo, his wonderful children’s game powered by the open web. Using a JavaScript library that he wrote himself, Jay demonstrated that web audio can be not only useful, but also practical and even engaging. Recently, I had the opportunity to learn more about Jay: his work, […]
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getUserMedia is ready to roll!
We blogged about some of our WebRTC efforts back in April. Today we have an exciting update for you on that front: getUserMedia has landed on mozilla-central! This means you will be able to use the API on the latest Nightly versions of Firefox, and it will eventually make its way to a release build. […]
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HTML5 audio and audio sprites – this should be simple
As we’re having a HTML5 Audio developer derby this month, I thought it fun to play with audio again. And I found it sadly enough pretty frustrating. One thing I proposed in a lot of talks is using the idea of CSS sprites and apply them to HTML5 audio. You’ll get the same benefits – […]
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Making the Dino roar – syncing audio and CSS transitions
It started with Brian King setting up our Google+ page using this round MDN logo by John Slater. I thought this looks cool and reminded me of the famous MGM intro so I wondered if I could turn it into an intro for our video tutorials (not sure if we will do that though). And, […]
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Introducing Aurora 11 with tons of new features and improvements
We have now released Aurora 11, soon to become Firefox 11, and wanted to cover all the the things we have improved in this version!
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speak.js: Text-to-Speech on the Web
Text-to-Speech (TTS) can make content more accessible, but there is so far no simple and universal way to do that on the web. One possible approach is shown in this demo, which is powered by speak.js, a new 100% pure JavaScript/HTML5 TTS implementation. speak.js is a port of eSpeak, an open source speech synthesizer, from […]
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JSMad – a JavaScript MP3 decoder
It always amazes me just how fast modern browsers and their JavaScript engines are. And how creative people get when trying to make things work inside a browser instead of relying on a plugin that our end users would have to install (and more importantly constantly keep up to date). The latest thing that make […]
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The story of an Audio & WebGL Demo: No Comply
The audio team is made up of a group Mozilla volunteers who developed the Audio API and, most recently, a new generation of WebGL demos. This is the story of the development of the No Comply demo. In the fall, after finishing Flight of the Navigator, our team of audio and WebGL hackers was looking […]
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Talking about HTML5 games development at MIT in Boston
As part of our university outreach programme, a few Mozilla people and volunteers went to Boston last week to give a series of lectures on web technologies for games development. During the week we covered topics like WebGL for 3D development, basics of JavaScript, debugging and performance, canvas development, offline development and local storage and […]