This is a repost from Chris Pearce’s blog.
Recently I landed support for the HTML5 video ‘buffered’ property in Firefox. This is cool because we can now accurately determine which time-segments of a video we can play and seek into without needing to pause playback to download more data. Previously you could only get the byte position the download had reached, which often doesn’t map to the time ranges which are playable very well, especially in a variable bit rate video. This also can’t tell you if there are chunks which we skipped downloading before the downloaded byte position. Once the video controls UI is updated, users will be able to know exactly which segments of their video are downloaded and playable and can be seeked into without pausing playback to download more data.
To see this in action, download a current Firefox nightly build , and point your browser at my video ‘buffered’ property demo. You’ll see something like the screenshot below, including an extra progress bar (implemented using canvas) showing the time ranges which are buffered.
I’ve implemented the ‘buffered’ property for the Ogg and WAV backends. Support for the ‘buffered’ property for WebM is being worked on by Matthew Gregan, and is well underway. At the moment we return empty ranges for the ‘buffered’ property on video elements playing WebM and raw video.
My checkin just missed the cutoff for Firefox 4 Beta 3, so the first beta release that the video ‘buffered’ property will appear in is Firefox 4 Beta 4.