HTML Articles
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App basics for Firefox OS – a screencast series to get you started
Over the next few days we’ll release a series of screencasts explaining how to start your first Open Web App and develop for Firefox OS. Each of the screencasts is terse enough to watch in a short break and the whole series should not take you more than an hour of your time. The series […]
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The Making of the Time Out Firefox OS app
A rash start into adventure So we told our client that yes, of course, we would do their Firefox OS app. We didn’t know much about FFOS at the time. But, hey, we had just completed refactoring their native iOS and Android apps. Web applications were our core business all along. So what was to […]
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Building Cordova apps for Firefox OS
Update: In addition to the Cordova integration described below, Firefox OS is now supported in the 3.5 release of Adobe PhoneGap. If you’re already building apps with PhoneGap, you can quickly and easily port your existing apps to Firefox OS. We think this is so cool that we’ve launched a Phones for PhoneGap Apps program, […]
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HTML5, CSS3, and the Bookmarklet that Shook the Web
On Valentine’s Day last year we released a bookmarklet that went viral riding the popularity of the Harlem Shake meme. On the anniversary of its release we’d like to take a moment look back at the technical nuts and bolts of the bookmarklet as a case study in applying HTML5. In fact, the HTML, JavaScript, […]
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The Pond – building a multi-platform HTML5 game
Introducing The Pond The Pond is a multi-platform HTML5 game (source code) that explores minimalistic design and resolution independent gameplay. The Pond isn’t about reaching a high score, or about buying weapon upgrades. It’s about relaxing and exploring a beautiful world. It is available on all these platforms/in all these stores: In making The Pond […]
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Launching developer Q&A on Stack Overflow
One thing that is very important for us at Mozilla is the need to directly interact with you developers and help you with challenges and issues while developing using open technologies. We are now happy to announce our presence on Stack Overflow! Stack Overflow is one of – if not the – most well-known question […]
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Getting Started With HTML5 Game Development
There are plenty of valid ways to create an HTML5 game, and quite a bit of material on the technical aspect of each, so for this article I’ll be giving more of a broad overview of HTML5 game development. How “HTML5” can be better than native, where to start with the development process, where to […]
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The Making of Face to GIF
Face to gif is a simple webapp that lets you record yourself and gives you an infinitely looping animated gif. In this post I will walk you through how it came to be and what I’ve learned from building the small app. It started with Chris Heilmann’s post about people losing expressiveness to internet memes. […]
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Firefox OS for developers – the platform HTML5 deserves
Over the next few weeks we will publish a series of short videos here that explain what Firefox OS means for developers and how you can be part of the revolution it brings to the world. In various conversations we’ve repeatedly heard from developers that they view Firefox OS as simply a third player in […]
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Building a simple paint game with HTML5 Canvas and Vanilla JavaScript
When the talk is about HTML5 Canvas you mostly hear about libraries to make it work for legacy browsers, performance tricks like off-screen Canvas and ways to draw and animate sprites and tiles. This is only one part of Canvas, though. On the lowest level, Canvas is a way to manipulate pixels of a portion […]