Articles for March 2011
-
Firefox 4 Performance
Dave Mandelin from the JS team and Joe Drew from the Graphics team summarize the key performance improvements in Firefox 4. The web wants fast browsers. Cutting-edge HTML5 web pages play games, mash up and share maps, sound, and videos, show spreadsheets and presentations, and edit photos. Only a high-performance browser can do that. What […]
-
Firefox 4 Demos: Awesome CSS3 Planetarium
O hai pixel lovers! Check out this gorgeous CSS3 demo: Planetarium, by the LittleWorkshop team (@glecollinet & @whatthefranck). Screencast: Youtube link. Gorgeous Animations The principal feature show-cased in this demo is CSS3 Transitions. The animation between the welcome-screen and the planet-screen, and the animation between the different planets are powered by transitions. But there are […]
-
The shortest image uploader – ever!
A couple of line of JavaScript. That’s all you need. This is a very short Image Uploader, based on imgur.com API. If you want to do more complex stuff (like resize, crop, drawing, colors, …) see my previous post. Back-story. I’ve been talking to Imgur.com‘s owner (Hi Alan!). He recently added Drag’n Drop support to […]
-
Upgrade your graphics drivers for best results with Firefox 4
Benoit Jacob from the platform engineering team has a blog post on how to best take advantage of hardware acceleration and WebGL in Firefox 4, namely: Upgrade your graphics drivers! Firefox 4 automatically disables the hardware acceleration and WebGL features if the graphics driver on your system has bugs that cause Firefox to crash. You […]
-
Firebug 1.7 New Features
Firebug 1.7 with full support for Firefox 4 is out of the door and I can’t miss this opportunity to describe some of the features introduced in this release. For those who don’t follow Firebug blog and/or are not familiar with Firebug too much/not at all, let’s start with some links leading to sources where […]
-
Firefox 4 for Mobile: Demos!
The Release Candidate for Firefox 4 for mobile (Maemo and Android) is out. If you want to see a quick overview of Firefox for Mobile, look at Madhava’s post. Firefox 4 Desktop, Firefox 4 Mobile: same engine! And this is awesome! It means you will find the same feature in mobile and desktop: HTML5, CSS3 […]
-
The story of an Audio & WebGL Demo: No Comply
The audio team is made up of a group Mozilla volunteers who developed the Audio API and, most recently, a new generation of WebGL demos. This is the story of the development of the No Comply demo. In the fall, after finishing Flight of the Navigator, our team of audio and WebGL hackers was looking […]
-
Firefox 4 Demos: More 3D!
Firefox 4 is here! Yeah! And to celebrate the launch, we have released another round of demos on Web O’ Wonder, with 3 awesome WebGL demos! (This new round also introduces mobile-specific demos, see this dedicated blog post). WebGL: It’s 3D and Web Content together. Demo by Cédric Pinson and Guillaume Lecollinet. GlobeTweeter is a […]
-
History API changes in Firefox 4
This is a guest post by Jonas Sicking, one of the Gecko developers. As I’m sure you know we’re getting ready to ship Firefox 4. And as you might know Firefox 4 includes the history API (which includes the pushState() and replaceState() methods) defined in HTML5. This API is also implemented in Safari and Chrome, […]
-
Firefox 4 Demos: Runfield – a Canvas Game
Yeah! Another awesome demo in Web’o Wonder! With Hardware Acceleration and a fast JavaScript engine, the web platform is ready for Games. Runfield is an example. This HTML5 Game has been developed by Ilmari Heikkinen. It’s based on Canvas 2D, and this game works on all the recent browsers. (small definition version here – Oh! […]