Found 42 results for “localStorage”
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Optimizing your JavaScript game for Firefox OS
When developing on a quad core processor with 16 gigabytes of RAM you can easily forget to consider how it will perform on a mobile device. This article will detail some best practices and things to consider for moving a game to Firefox OS or any similar hardware target. Making the best of 256 Mb […]
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Building a Notes App with IndexedDB, Redis and Node.js
In this post, I’ll be talking about how to create a basic note-taking app that syncs local and remote content if you are online and defaults to saving locally if offline. Using Redis on the server-side When adding records in Redis, we aren’t working with a relational database like in MySQL or PostgreSQL. We are […]
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Subtome: a better subscribe button
One of the most common features of web apps is the ability to subscribe: Most news websites or blogs have RSS feeds that enable users to subscribe to upcoming posts and articles in their favorite readers. Social web applications such as Twitter, Tumblr or Instagram allow you to follow other users. Github allows you to […]
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Getting started with Open Web Apps – why and how
We’ve been talking a lot about Open Web Apps, Firefox OS and more here lately, and I wanted to cover both how to get started, and, maybe more importantly, why. Why a web app? If we look at the climate for mobile development, it has usually come down to a choice where developers had to […]
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HTML5 mythbusting
The ongoing discussion about the “readiness” of HTML5 is based on a lot of false assumptions. These lead to myths about HTML5 that get uttered once and then continuously repeated – a lot of times without checking their validity at all. HTML5 doesn’t perform? The big thing everybody who wants to talk about the problems […]
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Mozilla hacks Weekly, June 28th 2012
We took a little break last week, just to be back with some excellent links this Thursday!
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Desktop Apps with HTML5 and the Mozilla Web Runtime
Desktop Apps with HTML5 One of the best things about HTML is that it’s never “done”. HTML has been with us longer than most of the development technologies that we consider commonplace. (.NET, ASP, Java, PHP, etc.) The latest incarnation of HTML, HTML5 has been the source of a great deal of buzz in the […]
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Weekly HTML5 Apps Developer Resources, April 25th 2012
Weekly Resources for HTML5 Apps Developers Mozilla Marketplace Partner Spotlights: Here are some profiles of app developers who are joining the Mozilla Marketplace. Kicksend Teambox Audiovroom MobBase Resources Create.js – a suite of tools for creating rich HTML5 experiences The State of HTML5 Video (with compatibility tables) Semantic client-side device detection with Media Queries Adobe’s […]
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People of HTML5: Andrew Betts on building the FT.com HTML5 app
HTML5 needs spokespeople to work. There are a lot of people out there who took on this role, and here at Mozilla we thought it is a good idea to introduce some of them to you with a series of interviews and short videos. The format is simple – we send the experts 10 questions […]
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BrowserQuest – a massively multiplayer HTML5 (WebSocket + Canvas) game experiment
It’s time for some gaming action with a new HTML5 game demo: BrowserQuest, a massively multiplayer adventure game created by Little Workshop (@glecollinet & @whatthefranck) and Mozilla. Play the game: browserquest.mozilla.org BrowserQuest is a tribute to classic video-games with a multiplayer twist. You play as a young warrior driven by the thrill of adventure. No […]