Building applications for Firefox OS using AngularJS

When you start developing for Firefox OS you might be underwhelmed by the tools that are provided. There is no standard UI toolkit, or a JavaScript framework that all apps build on. This is not a situation that’s inherently bad because in essence Firefox OS is the web; and thus gives you complete freedom in the toolchain you use. This gives us the advantage to use any new technology that pops up also on Firefox OS. The downside is that you’ll miss out on things you might be used to on Android or iOS, like built-in templates; view transitions and UI components.

In Telenor Digital we decided to build a ready-to-go application framework that deals with these shortcomings, built on top of AngularJS, the MVW framework by Google. The template is the result of iterating over our internal applications that we built for Firefox OS, and addresses the following things:

  1. Built on top of AngularJS, that has provides data binding; templating; routes; and code structure
  2. Built in set of UI components
    and transitions, in the style of Firefox OS
  3. Ability to publish apps as a mobile web page (hosted app),
    or as a packaged app for the Firefox OS marketplace
  4. Offline first approach. Every app built on top of the template works offline,
    also when hosted on your own web server.
  5. A build system to create release builds with one command,
    that does minification and template caching for optimal performance

Let’s look at how the demo application looks like. It’s a standard CRUD app that shows a list-detail pattern: You can click on items to go to the detail view, you can edit items, or add new items. The ‘+’ button is an install button (only visible in Firefox) and allows you to add the app to your phone (Android / FxOS).

Getting the code

To start building, do this:

  • git clone
  • npm install
  • ./node_modules/bower/bin/bower install
  • Now you can open www/index.html in any browser, or use the app manager and add the
    www folder as a packaged app.


The application lives in the www/ folder, and is made up of the following subfolders:

  • components/, third party libraries, loaded through bower
  • css/, style sheets. List all styles used by your app in
    They will be combined into one big stylesheet, for optimal performance.
  • img/, holds the icons for the app in three formats.
  • js/, our code
    • controllers/, the code that binds data to our UI
    • lib/, external libraries that are not in bower
    • services/, data providers, or code that is not bound to UI
    • app.js, starting point of the application, contains global configuration like routes
    • main.js, bootstrap file based on RequireJS.
      Lists all the JavaScript files we use. When you create a new JS file, add it here.
  • views/, view templates
  • index.html, bootstrap file where we load the application. You probably never will touch this.
  • manifest.appcache, AppCache file.
    You’ll need to list all the images & other resources (other than CSS/JS) that your app needs here,
    to enable offline for hosted applications.
  • manifest.webapp, Firefox OS App manifest file.

You don’t need any build chain set up during development, you can just edit files in www, and refresh index.html at will. That’s the power of the web :-) Of course if you’re developing in the app manager, press UPDATE to refresh the app.

Now let’s add some new functionality to this application, so we can see how developing new features works in practice.

Adding a new button

Let’s say that we want to add a credits screen that shows who built the application. First thing we need to do is add a button somewhere. In our case let’s put it on the home screen of the app. The code of the view is in www/views/list.html

The components that you see come from the Firefox OS Building Blocks, which are the same blocks that are used to build Firefox OS itself. Let’s add a new button at the bottom of the screen (below the </ul> and the </section>:

<a class="recommend" role="button" ng-tap="go('/credits', 'popup')">Credits</a>

Important here is the ng-tap attribute. When we tap this item we go to /credits URL, with animation popup. There are four built in animations: forward, backward, popup and popdown; but you can create your own using simple CSS.

Now when we look at this it doesn’t look like a button yet, because we didn’t tell that we needed the button building block. Go to css/main.css and add the following line to make it look nice:

@import url("../components/building-blocks/style/buttons.css");

All this is always documented on the page on the Building Blocks website.

Hooking it up

When we click on the button nothing happens though (well, we get redirected back to the list view), and that’s because we don’t listen on the /credits URL yet. To fix that we need to create a route handler (like in any MV* server side framework as well). Open the list of routes in js/app.js, and add a handler for the credits URL (before the otherwise handler):

.when('/credits', {
  templateUrl: 'views/credits.html',
  controller: 'CreditsCtrl'

Here we tell which controller we want to consult (with JS code), and which view (with HTML) belongs to that. Let’s create the view first. Add a new file called credits.html in the views folder.

<section role="region">
  <!-- Header building block -->
    <!-- here we handle the back click and we do a popdown animation -->
    <a ng-tap="go('/', 'popdown')"><span class="icon icon-back">back</span></a>
<!-- The content of the view should have a 'view' class, and add the name of
     the view to easily style the view later -->
<section class="view credits">
  This application is made by {{ name }}. <!-- AngularJS does data binding for us -->

To style this view we can add some content in css/app.css, f.e. add some padding and make the text bigger:

.view.credits {
  padding: 1.5rem;
  font-size: 2rem;

Now write a simple controller to fill the content of {{ name }}, using standard AngularJS data binding. Add a new file called credits.js in www/js/controllers:

/* We use RequireJS AMD style modules to get a reference to the app object */
define(['app'], function(app) {
  /* Tell that we're defining a controller with name
    CreditsCtrl, and with dependencies on $scope, we specify this as string
    to not break when minifying
  app.controller('CreditsCtrl', ['$scope',
    /* Implementation. AngularJS does dependency injection to fill the $scope var */
    function CreditsCtrl($scope) {
      /* Data binding to the view */
      $ = 'Your name';

Last thing is to tell RequireJS that we have a new JS file that needs to be included in our builds, by editing js/main.js and adding a line above 'js/controllers/edit.js':


When we now click the button in the app, everything works as expected. The view pops in, we have data, and we can dismiss by clicking the back button. What’s also great is that when you send the URL to someone else (f.e. http://your/url/index.html#/credits) they will go to the same view by default. That’s because we do proper state management through URLs by default.

Talking to a third party data source

The app currently only talks static data, so we want to hook it up to a real data source. In our case the project list should come from GitHub’s page with projects by mozilla-b2g. They have an API at:

AngularJS has an idea of services, that abstract data away from your controller. For this app we have a database service that currently returns in-mem data. We can modify the service to talk to a web service instead. Clear out www/js/services/database.js and replace the content with:

/*global define */
"use strict";
define(['app'], function(app) {
  /* Add a new factory called database, with a dependency on http */
  app.factory('database', ['http', function(http) {
    var getItems = function() {
      /* getItems makes a HTTP get call to github */
      return http.get('', {
        // this is the cache configuration, we want to always cache requests
        // because it gives better UX. Plus when there is no internet, we can
        // get the data from cache and not break for the user...
        idbCache: {
          cacheKey: 'api.index',
          // expiration time in ms. from now (this is 5 minutes)
          // This is only obeyed if there is an internet connection!
          expiresInMs: 5 * 60 * 1000
      }).then(function(res) {
        // Format it, sort it and map it to have the same format as our previous in mem dataset
        return, b) {
          return a.stargazers_count < b.stargazers_count;
        }).map(function(item) {
          return {
            description: item.description,
    // Similar story but now for just one item
    var getItemById = function(id) {
      return http.get('', {
        idbCache: {
          cacheKey: 'api.detail.' + id,
          expiresInMs: 10 * 60 * 1000
      }).then(function(res) {
        var repo =;
        return {
          description: repo.description,
          date: new Date((repo.pushed_at || "").replace(/-/g,"/").replace(/[TZ]/g," "))
    return {
      getItems: getItems,
      getItemById: getItemById

This API is now asynchronous though, but that doesn’t matter for Angular. If you data-bind to a promise, Angular will wait until the promise resolves until data binding happens.

The beauty here is now that even when there is no Internet connection, the data will still load (as long as it was loaded at least once), and the data is auto-cached. No need for the controller to worry about that.

Publishing the app

These were two ways we quickly added some functionality to this application. First, adding a new button and a new view; and second, showing data binding and offline caching of server data. Please note that this application template can be used for much more than just list->detail applications, you’ve got the whole power of AngularJS at your hands!

Now when we want to share this application with the rest of the world, we can go two ways:

  • Create a hosted application. This is an app that lives on your own server, like any mobile website. Hosted apps can still be published on the marketplace, and will work offline, but cannot use all the APIs in Firefox OS due to security limitations.
  • Create a packaged application. This is a ZIP file, similar to APK files on Android, that contain all the assets of your app, and are distributed through the marketplace.

Both of these applications can be generated using our build script. The script will create a new folder dist/ that lists all the files the app needs. If you want to publish the app to your own server, just copy over the contents of the folder. If you want to publish the app as a packaged app, ZIP up the content and publish to the marketplace.

To build, run:

  • Packaged: node build.js
  • Hosted: node build.js appcache

Happy coding!

About Jan Jongboom

Jan Jongboom is a Strategic Engineer for Telenor Digital, working on IoT.

More articles by Jan Jongboom…

About Robert Nyman [Editor emeritus]

Technical Evangelist & Editor of Mozilla Hacks. Gives talks & blogs about HTML5, JavaScript & the Open Web. Robert is a strong believer in HTML5 and the Open Web and has been working since 1999 with Front End development for the web - in Sweden and in New York City. He regularly also blogs at and loves to travel and meet people.

More articles by Robert Nyman [Editor emeritus]…


  1. Fawad Hassan

    Nice tutorial but personally I don’t like using large frameworks for Firefox OS apps because Mozilla’s current target market is low-mid end phones and I always keep performance in mind.

    For the above mentioned reason I advocate developing Firefox OS apps using vanilla JavaScript or small frameworks/libraries like Backbone, Mithril for example in following tutorial a simple Contact Viewer app is developed using web components, and vanilla JavaScript.

    July 30th, 2014 at 07:28
    1. Jan Jongboom

      Totally true. But it’s also easy to lose track of performance and do stupid things; making nice view transitions is something that goes wrong more often than not. The app that we have here runs fast with smooth animations also on the lowest end devices.

      July 30th, 2014 at 08:13
  2. Jesus Israel Perales Martinez

    Hola , yo desarrolle una aplicacion para firefoxOs usando jquery , asi que decidi cambiar a angular , pero tengo un problema con el servicio $http , pues al crear una peticion a un servidor externo, este no me lo permite por las politicas de seguridad de firefoxOs , saben si en b2g se arreglara esto ? , o creen que deberia ser la gente de angular los que modifiquen su codigo.
    mas informacion:


    PD: esta es mi app

    July 31st, 2014 at 09:54
    1. Robert Nyman [Editor]

      My Spanish is a bit limited, so I’ll stick to English here. Best place to ask for help for that should be on Stack Overflow in the firefox-os tag. Good luck!

      August 1st, 2014 at 02:31
  3. Hu

    I’m going a bit out of topic but I think I’d be nice if Mozilla focused on building one framework based on modern web technologies with a coherent feeling across all devices and mozilla products.

    For eg Google is taking a step forward with Polymer: they implemented their “Material Design” in Polymer, developed a visual UI editor that goes with Polymer and they implemented it on Android, in their web services (eg new GMap website)and soon on chrome OS and their other products. We can feel that Google is preparing a future where the web app will be 1st class citizen, cross platform, and with the same “Material Design” feeling on all their products.

    On mozilla side it’s pretty unclear : we have Brick which is similar to Polymer as it uses web components and modern technlogies but it seems discontinued (no news, no new component, no eg of its use on FFOS, no design update, etc…)
    There are also Gaia building blocks but they aren’t based on web components and they don’t constitute a real framework.
    There is but here again it doesn’t use Brick or Gaia and doesn’t even feel like a FFOS app.

    Then there is no clear Mozilla design/theme. There is the “Chameleon” theme I saw on some Mozilla blog, there is the light/dark theme of the dev tools on desktop, there is the new preference panel theme of the desktop, there is the old skeumorphic theme of PDFjs, there is the flat theme of FFOS, etc…

    It feels like we have no clear design rule nor advised framework/UI to use. It’s true that we should let the dev who want use their own framework or design but we should build a recommended unified framework that fits Mozilla design and that is based on the latest most recommended web technologies. Otherwise FFOS will end up in meltingpot of Bootstrap/Foundation/React/TopCoat/Gaia/Ionic/KendoUI/Framework7/WinJs design styles which promise to be quite ugly.

    Just “guidelines” will not suffice to bring a good UX because the UX is also about components,gestures,animations,transitions,etc… which cannot be described in one CSS file and adapted to any underlying MVC framework, that’s why It’d be nice that Mozilla develop it own framework.

    August 13th, 2014 at 13:21
    1. Robert Nyman [Editor]

      Thanks for your thoughts. Many different things to address there. To begin with, we welcome Google’s efforts with Polymer and offering that as an option to developers. However, at the same time, we wouldn’t want to limit the option to developers to just one library or approach (eg. there would be one Google one, one Mozilla one etc) but work to make sure all are viable approaches. I understand what you mean, though, and it’s definitely something to consider when it comes to design and user experiences.

      On Brick, 2.0 is on its way and you can read the latest update from July this year.

      On the theme between our products and their respective UIs, I think it’s valid input for our design and consistency, and I’ll forward that to our creative team.

      August 14th, 2014 at 03:40
      1. Hu

        Thanks a lot for your reply and for the link.

        August 19th, 2014 at 10:48
        1. Robert Nyman [Editor]

          Sure thing!

          August 19th, 2014 at 12:57

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