Developing a simple HTML5 space shooter

Experimenting with modern web technologies is always fun. For my latest project, I came up with the following requirements: Not a complex game, rather a proof-of-concept Space shooter theme Canvas-based rendering, but no WebGL Re-use of existing sprites (I am no artist) Rudimentary audio support AI/Bots Working network multiplayer I worked on this project only … Continue reading Developing a simple HTML5 space shooter