Articles tagged “WebRTC”
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Dweb: Building a Resilient Web with WebTorrent
The web is healthy when the financial cost of self-expression isn’t a barrier. This installment of the Dweb series describes WebTorrent – an implementation of the BitTorrent protocol that runs in a web browser. It’s written completely in JavaScript – the language of the web – and uses WebRTC for true peer-to-peer transport. No browser plugin, extension, or installation is required. The distributed approach removes the cost of running centralized servers at data centers, allowing websites to scale sustainably.
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WebRTC: Sending DTMF in Firefox
One of the features defined in WebRTC is the ability to send DTMF tones (popularly known in some markets as “touch tones”). While this has basically no purpose in the browser-to-browser case, it is somewhat important when using WebRTC to initiate calls to the legacy telephone network: many companies still use voice menu systems that […]
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Peering Through the WebRTC Fog with SocketPeer
WebRTC allows browsers to do things they never could before, but a soup of unfamiliar terminology and the complexity of the API makes for a steep learning curve. After spending several weeks neck-deep in example code and cargo-culting several libraries, I have emerged with a workable understanding and a nifty library that helps hide some […]
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WebRTC and the Early API
Editor’s Note: A lot has changed since this post was published in 2013… WebRTC is now widely available in all major browsers, but its API looks a bit different. As part of the web standardization process, we’ve seen improvements such as finer-grained control of media (through tracks rather than streams). Check out this Simple RTCDataChannel […]
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Opus Support for WebRTC
As we announced during the beta cycle, Firefox now supports the new Opus audio format. We expect Opus to be published as RFC 6716 any day now, and we’re starting to see Opus support pop up in more and more places. Momentum is really building. What does this mean for the web? Keeping the Internet […]