Articles tagged “WebGL”
A Taste of WebGPU in Firefox
We are excited to bring WebGPU support to Firefox because it will allow richer and more complex graphics applications to run portably on the web. WebGPU is an emerging API, designed from the ground up within the W3C, to provide access to the graphics and computing capabilities of hardware on the web.
Optimizing Performance of A-Frame Scenes for Mobile Devices
A-Frame makes building 3D and VR web applications easy, so developers of all skill levels can create rich and interactive virtual worlds. For an Oregon State University student project focused on WebVR, our team investigated performance and optimizations for A-Frame on Android smartphones. We developed a means of benchmarking the level of 3D complexity a mobile phone is capable of, and determining which performance metrics are required for such a benchmark.
Blend4Web: the Open Source Solution for Online 3D
Half year ago Blend4Web was first released publicly. In this article I’ll show what Blend4Web is, how it is evolved and and how it can be used for web development. What Is Blend4Web? In short, Blend4Web is an open source framework for creating 3D web applications. It uses Blender – the popular open source 3D […]