Articles tagged “game development”
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Exporting An Indie Unity Game to WebVR
WebVR holds the key to the future of VR content access – instant gratification without any downloads or installs. Or, at least we think so! We’re building a multi-platform digital game subscription service called Jump that delivers native web games to desktop, mobile, console, and VR devices, and we’ve bet our entire business on native web […]
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HTML 5 game development video series
Do you want to develop a game? Here’s an introductory video series to get you started on HTML 5 game development! Why HTML 5 The first video offers some reasons to consider making a game for the web: the power of having no friction in distribution, the freedom from siloed marketplaces, the choice of tools […]
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From game jam to mobile and Firefox OS
I love participating in game jams, where game developers get together to craft games in a very short amount of time. I thought it would be cool to take one of my past Game Jam games, Metal vs Hipsters, and port it to the mobile web and Firefox OS. Adapting to mobile My starting point […]
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HTML5 games: 3D collision detection
Last week we took a look at Tilemaps, and I shared some new articles that I’d written on MDN. This week I’m back to introduce 3D collision detection, an essential technique for almost any kind of 3D game. I’ll also point you to some more new articles about game development on MDN! Hope they inspire […]
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HTML 5 games: Tilemaps
I recently joined the Developer Relations team at Mozilla, and my current focus is to help to create content for MDN about HTML 5 game development. I’m very excited about this, since creating games is a passion of mine. I switched to HTML5 game development to increase the reach of my games – which, by […]