js13kGames 2020: A lean coding challenge with WebXR and Web Monetization
Announcing the return of the annual month-long competition for HTML5 game developers. For js13kGames contestants, the file size limit for all entries is set to 13 kilobytes of code. That's what makes this a code golf challenge. In addition to great prizes across a host of categories, including WebXR and Web Monetization, expert game reviewers provide valuable feedback on all submissions.
Innovating on Web Monetization: Coil and Firefox Reality
An in-depth introduction to web monetization with Coil. Coil is a payments platform that doesn't really on advertising or personal data collection to support digital content creators directly. Firefox Reality is rolling out a Coil-based experiment for creators and consumers, and you're invited to participate or learn more about how it works, and why Mozilla is involved.
Learn web technology at “sofa school”
Here are some web development learning resources for kids of all ages. All you need is a web browser. This collection looks at social VR experiences using Hubs and Spoke, CSS coloring and games that teach Grid and Flexbox, and WebXR field trips that are out of this world.
From js13kGames to MozFest Arcade: A game dev Web Monetization story
This is a case study in the making: how js13kGames, an online “code golf” competition for web game developers, tried out Web Monetization this year. And ended up at the Mozilla Festival, happening this week in London, demoing dozens of interesting web-monetized games. You can check out the MozFest Arcade online as well.
Exploring Collaboration and Communication with Mozilla Hubs
As we look at advancements in mixed reality like the WebXR API, we are able to explore ways to feel more present with others through technology. Hubs by Mozilla is built on top of WebRTC and supports real-time conversations between users in a shared virtual environment. Users embody 3D models in the glTF format called avatars. The code powering Hubs is available online on GitHub under the MPL and we welcome contributions from the community.
Developer Roadshow 2019 returns with VR, IoT and all things web
Mozilla Developer Roadshow is a meetup-style, Mozilla-focused event series for people who build the web. In 2017, the Roadshow reached more than 50 cities around the world sharing highlights of Mozilla and Firefox technologies. Now, we’re back! To open our 2019 series, Mozilla presents two events with VR visionary Nonny de la Peña and the Emblematic Group in Los Angeles and in New York.
Sharpen your WebVR skills with experiments from Glitch and Mozilla
Earlier this year, we partnered with Glitch.com on a starter kit that teaches the fundamentals of WebVR using A-Frame. Today, we introduce a week of WebVR experiments that build on the basics. Designed by Glitch creator Andrés Cuervo, each experiment is unique and is meant to teach and inspire as you craft your own WebVR experiences.
Real virtuality: connecting real things to virtual reality using web technologies
WebXR meets the Web of Things when two developers build a prototype that applies 3D visualisation to power an IoT interface. In this post they demonstrate how open, accessible web technologies make it possible to combine software from different domains to create engaging new interactive experiences. And how you can get started too!
Anyone can create a virtual reality experience with this new WebVR starter kit from Mozilla and Glitch
Building a virtual reality experience may seem daunting, but it really isn’t. WebVR and frameworks like A-Frame make it easy to get started right. This is why we worked with Glitch to create a WebVR starter kit. Today we introduce a free, 5-part video course with interactive code examples that will teach you the fundamentals of WebVR using A-Frame.
How to make VR with the web, a new video series