WebRTC Articles
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Hello Chrome, it's Firefox calling!
Mozilla is excited to announce that we’ve achieved a major milestone in WebRTC development: WebRTC RTCPeerConnection interoperability between Firefox and Chrome. This effort was made possible because of the close collaboration between the open Web community and engineers from both Mozilla and Google. RTCPeerConnection (also known simply as PeerConnection or PC) interoperability means that developers […]
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Hacks Weekly – Open SWF Runtime, WebRTC photobooth, Wikimedia HTML5 Media Player + more
Some good reading about an Open SWF Runtime Project, WebRTC photobooth, Wikimedia HTML5 Media Player with WebM Support, WebGL/GLSL plasma simulation running on the GPU and more in store for you! Here are this week’s link tips from Mozilla’s Developer Engagement team.
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Progress update on WebRTC for Firefox on desktop
WebRTC for desktop is now in Firefox Nightly and is also in Firefox Aurora, though Nightly has the hottest up-to-date fixes. We support mozGetUserMedia, mozRTCPeerConnection and DataChannels. We have a basic UI for mozGetUserMedia which we expect to be updating in the coming weeks. Enabling WebRTC in Firefox The code is behind a pref for […]
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Firefox Development Highlights – Viewport percentage, canvas.toBlob() and WebRTC
To keep you updated on the latest features in Firefox, here is again a blog post highlighting the most recent changes. This is part of our Bleeding Edge series, and most examples only work in Firefox Nightly (and could be subject to change). Viewport-percentage lengths Gecko now supports new lenght units: vh, vw, vmin and […]
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It's Opus, it rocks and now it's an audio codec standard!
In a great victory for open standards, the Internet Engineering Task Force (IETF) has just standardized Opus as RFC 6716. Opus is the first state of the art, free audio codec to be standardized. We think this will help us achieve wider adoption than prior royalty-free codecs like Speex and Vorbis. This spells the beginning […]
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Full WebRTC support is soon coming to a web browser near you!
The web is such an integral part of our lives and how we communicate with each other. That’s why we get so excited when we reach evolutionary peaks that take us leaps and bounds forward in offering a better and open game-changing experience for users and web developers alike! We believe WebRTC to be one […]
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Opus Support for WebRTC
As we announced during the beta cycle, Firefox now supports the new Opus audio format. We expect Opus to be published as RFC 6716 any day now, and we’re starting to see Opus support pop up in more and more places. Momentum is really building. What does this mean for the web? Keeping the Internet […]
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Push the Web Further at Hackanooga
If you enjoy pushing the limits of the open web platform, we want you to join us September 14-16 in The Gig City (Chattanooga, Tennessee) for a weekend of good food, good friends, and—most importantly—a unique opportunity to play on a citywide, 1 gigabit per second network. What happens when you hack with WebGL, WebRTC, […]
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Firefox Beta 15 supports the new Opus audio format
Firefox 15 (now in the Beta channel) supports the Opus audio format, via the Opus reference implementation. What is it? Opus is a completely free audio format that was recently approved for publication as a standards-track RFC by the IETF. Opus files can play in Firefox Beta today. Opus offers these benefits: Better compression than […]
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getUserMedia is ready to roll!
We blogged about some of our WebRTC efforts back in April. Today we have an exciting update for you on that front: getUserMedia has landed on mozilla-central! This means you will be able to use the API on the latest Nightly versions of Firefox, and it will eventually make its way to a release build. […]