WebGL Articles
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Mozilla Hacks Weekly, August 18th 2011
It’s Thursday, folks, and you know what that means, right? It’s time for Mozilla Hacks Weekly, with recommended reading from the Mozilla Developer Engagement Team!
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Introducing Mozilla Hacks Weekly
We in the Developer Engagement Team at Mozilla – who write this blog, give presentations, work on the MDN documentation, meet the community and many other things – always try to stay on top what is happening on the Internet. And now we want to share our reading with you!
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Tilt: Visualize your Web page in 3D
Tilt is a Firefox extension that lets you visualize any web page DOM tree in 3D. It is being developed by Victor Porof (3D developer responsible with the Firefox extension itself), along with Cedric Vivier (creating a WebGL optimized equivalent to the privileged canvas.drawWindow, see #653656) and Rob Campbell (who first thought about creating a […]
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HTML5 APIs – Where No Man Has Gone Before! – Presentation at Gotham JS
Last weekend I was in New York City to speak at the GothamJS conference and Mozilla also sponsored it. It was a nice event with about 200 attendees, taking place in the NYIT Auditorium on Broadway. The event was one-track with 8 speakers, and personally I always prefer when it’s just one track for follow-up […]
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Cross-domain WebGL textures disabled in Firefox 5
In Firefox 5, it is no longer possible to use cross-domain elements as the source for WebGL textures. We made this change in response to security concerns around the possibility of cross domain information leakage. Unfortunately, that means that some WebGL-using pages are no longer working. We are working with the WebGL WG on a […]
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The story of an Audio & WebGL Demo: No Comply
The audio team is made up of a group Mozilla volunteers who developed the Audio API and, most recently, a new generation of WebGL demos. This is the story of the development of the No Comply demo. In the fall, after finishing Flight of the Navigator, our team of audio and WebGL hackers was looking […]
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Firefox 4 Demos: More 3D!
Firefox 4 is here! Yeah! And to celebrate the launch, we have released another round of demos on Web O’ Wonder, with 3 awesome WebGL demos! (This new round also introduces mobile-specific demos, see this dedicated blog post). WebGL: It’s 3D and Web Content together. Demo by Cédric Pinson and Guillaume Lecollinet. GlobeTweeter is a […]
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Upgrade your graphics drivers for best results with Firefox 4
Benoit Jacob from the platform engineering team has a blog post on how to best take advantage of hardware acceleration and WebGL in Firefox 4, namely: Upgrade your graphics drivers! Firefox 4 automatically disables the hardware acceleration and WebGL features if the graphics driver on your system has bugs that cause Firefox to crash. You […]
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Firefox 4 Beta: Latest Update is Here, with WebGL
The new Firefox 4 Beta is here, and comes with WebGL activated by default. You can download this new beta here: http://firefox.com/beta. Flight of the Navigator is a WebGL + Audio API demo developed by a team of Mozilla volunteers. You can see the demo online here (you need a WebGL compatible browser). More information […]
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Beyond HTML5: experiments with interactive audio
This is a re-post of an important post from David Humphrey who has been doing a lot of experiments on top of Mozilla’s extensible platform and doing experiments with multi-touch, sound, video, WebGL and all sorts of other goodies. It’s worth going through all of the demos below. You’ll find some stuff that will amaze […]