WebGL Articles
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Tilt: Visualize your Web page in 3D
Tilt is a Firefox extension that lets you visualize any web page DOM tree in 3D. It is being developed by Victor Porof (3D developer responsible with the Firefox extension itself), along with Cedric Vivier (creating a WebGL optimized equivalent to the privileged canvas.drawWindow, see #653656) and Rob Campbell (who first thought about creating a […]
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Firefox 4 Beta: Latest Update is Here, with WebGL
The new Firefox 4 Beta is here, and comes with WebGL activated by default. You can download this new beta here: http://firefox.com/beta. Flight of the Navigator is a WebGL + Audio API demo developed by a team of Mozilla volunteers. You can see the demo online here (you need a WebGL compatible browser). More information […]
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WebGL for Firefox
This is a re-post from Vlad Vukićević‘s personal blog. WebGL, an effort to bring a GL-based 3D extension to the web, is being standardized through Khronos. The WebGL work is based on the GL Canvas extension that Vlad started and is now being implemented in both Firefox and Safari. Builds that include support for WebGL […]
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three more WebGL demos
If you see other cool WebGL demos post them in the comments here or let us know at @mozhacks. We’ll keep posting them as we find them. A port of Puls to WebGL: Escher-Droste effect in WebGL: Metatunnel by FRequency: (via Mark Steele)
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WebGL 2 lands in Firefox
With the release of Firefox 51, WebGL 2 support has landed! WebGL is a standard API to render 3D graphics in the Web. WebGL 2 is based on the OpenGL ES 3.0 specification, and introduces new features – many of them aimed at increasing performance and visual fidelity.
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Announcing Firefox Aurora 10
We’re happy to announce the availability of Aurora 10. (Download and Test Aurora 10) In additional to the normal improvements that you’ve come to expect like performance, security and bug fixes, Aurora 10 focuses in HTML5 enhancements. New additions HTML5 Visibility API createProcessingInstruction WebGL antialiasing 3D Transforms Visibility API Document.mozFullScreenEnabled Developer Tools Code Editor CSS […]
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Live editing WebGL shaders with Firefox Developer Tools
If you’ve seen Epic Games’ HTML5 port of ‘Epic Citadel’, you have no doubt been impressed by the amazing performance and level of detail. A lot of the code that creates the cool visual effects you see on screen are written as shaders linked together in programs – these are specialized programs that are evaluated […]
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Upgrade your graphics drivers for best results with Firefox 4
Benoit Jacob from the platform engineering team has a blog post on how to best take advantage of hardware acceleration and WebGL in Firefox 4, namely: Upgrade your graphics drivers! Firefox 4 automatically disables the hardware acceleration and WebGL features if the graphics driver on your system has bugs that cause Firefox to crash. You […]
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Debugging and editing webpages in 3D
Tilt is a Firefox addon that lets you visualize any web page in 3D. A new update is available, coming with more developer-oriented features. Try the addon. Since the first alpha version of Tilt was announced (a Firefox extension focused on creating a 3D visualization of a webpage), a lot of work has been done […]
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The story of an Audio & WebGL Demo: No Comply
The audio team is made up of a group Mozilla volunteers who developed the Audio API and, most recently, a new generation of WebGL demos. This is the story of the development of the No Comply demo. In the fall, after finishing Flight of the Navigator, our team of audio and WebGL hackers was looking […]