WebFWD Articles
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Gameleon and the map editor – a WebFWD project
More than 9 months ago, we were working on a web game, having all the nice HTML5 stuff like Canvas, WebSocket, CSS3. We were playing a lot with experimental code in NodeJS and Redis. We had all the nice scripts and plugins and quite a good architecture to make the game possible. We lacked one […]
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Notes on developing an API – Mobozi, a WebFWD project
HTML5 has made it easy to do a lot of really cool stuff on the mobile web, but one thing that is still pretty difficult is dealing with photos. Android has supported access to the device camera via the File API since version 3.0 and iOS opened it up last Fall with iOS 6. Allowing […]
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Wercker – Continuous Delivery Made Easy – a webFWD project
There is a great quote by Marc Andreessen who said that “software is eating the world”. What Marc means by this is that software is defining every industry we know; we’re no longer buying records at our local retailer but stream them via Rdio or Spotify. Skype is now the largest telecommunications provider and we’re […]
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Launcher.io – Launch and run free open-source web applications in just 30 seconds – a WebFWD project
There is no longer any doubt: web apps are the focal point of the cloud. From database-as-a-service to platform-as-a-service to security-as-a-service and beyond, the entire *aaS model has the web app as its center of gravity. If you’re a full-fledged developer, then taking full advantage of an app-centric universe is no big deal. Creating new […]
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Linklib – lets film lovers and filmmakers send time synced links from videos to phones – a WebFWD project
Have you ever googled films and TV-shows while you watch them? Do you think Youtube’s popup annotations in the middle of a video are distracting? Having shot a documentary about the Pirate Bay for 4 years I wanted to embed links directly into the film to give the audience more nuances in the complex and […]
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Codebender: physical programming on the web – a WebFWD project
What is codebender? What problem does it solve? Whereas the cloud-based, software-as-a-service development has made it easy to develop by reading some tutorials and start hacking, physical computing is lacking far behind. This used to be in part due to the difficulty of designing hardware, but platforms such as the Arduino have made this a […]
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Much simpler web deployment ahead: Harp.io
There is a gap in the toolset of aspiring web makers and professional web developers at the moment: simple deployment. While it is easy to create a web site, set up a blog or even build your first HTML5 app, the deployment is still not as easy as it should be in this day and […]