Mobile Articles
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The Proximity API
Something that’s very nice with bringing the web to the mobile platform with Firefox OS and WebAPIs is the ability to connect more into the physical world. One part there is the Proximity API, which is also a W3C Working Draft – Proximity Events. What it is The API is about detecting how close the […]
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Announcing the winners of the March 2013 Dev Derby!
This past March, some of the most creative web developers out there showed us what they could do for the mobile Web in the March Dev Derby contest. After looking through the entries, our our three expert judges–Craig Cook, Franck Lecollinet, and Guillaume Lecollinet–decided on three winners and two runners-up. Not a contestant? There are […]
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Detecting touch: it's the 'why', not the 'how'
One common aspect of making a website or application “mobile friendly” is the inclusion of tweaks, additional functionality or interface elements that are particularly aimed at touchscreens. A very common question from developers is now “How can I detect a touch-capable device?” Feature detection for touch Although there used to be a few incompatibilities and […]
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Remote Debugging Firefox OS with Weinre
NOTE: since this article was published, the Mozilla developer tools team has released the App Manager, a much more effective way to remotely debug Firefox OS apps. To find out more, read Using the App Manager on MDN. If you’ve wanted to contribute to Gaia, or have been writing a webapp for Firefox OS, one […]
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H.264 video in Firefox for Android
Firefox for Android has expanded its HTML5 video capabilities to include H.264 video playback. Web developers have been using Adobe Flash to play H.264 video on Firefox for Android, but Adobe no longer supports Flash for Android. Mozilla needed a new solution, so Firefox now uses Android’s “Stagefright” library to access hardware video decoders. The […]
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Firefox Aurora Marketplace for Android available now
Today, Mozilla announced the Firefox Aurora Marketplace release. We’re hoping that Aurora users, our awesome early adopters, will go experience the Firefox Marketplace on their Android phones and let us know what they think. Our goal is to collect as much real-life feedback as possible about the Marketplace’s design, usability, performance, reliability, and content. Feedback […]
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Accessibility features in Firefox on Android
One of our principles in the Mozilla Manifesto states that the Internet ”is a global public resource that must remain open and accessible”. Our goal is to remove barriers that traditionally block participation, such as affordability, language and disability. We have been working hard to bring Firefox for Android to everyone on the planet, including […]
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Mozilla Hacks Weekly, September 27th 2012
It’s Thursday, which means it’s time for Mozilla’s Developer Engagement team to share some good links with you!
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Remote Debugging on Firefox for Android
NOTE: since this article was published, the Firefox remote debugging functionality has changed somewhat. For up-to-date information, you should read Remote Debugging on MDN. A month ago we introduced the Debugger and other new developer tools introduced in Firefox 15. Our new Debugger lets you connect Firefox Desktop to Firefox on Android so that you […]
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HTML5 Web applications and libraries survey – first results
At Mozilla, we are dedicated to keep the web open and independent of a single company or technology. This means that users should have a choice of browsers and technology to use to go online and should not be blocked out because they can’t afford a certain device or are forbidden to change their browser. […]