Challenge Articles
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js13kGames 2020: A lean coding challenge with WebXR and Web Monetization
Announcing the return of the annual month-long competition for HTML5 game developers. For js13kGames contestants, the file size limit for all entries is set to 13 kilobytes of code. That's what makes this a code golf challenge. In addition to great prizes across a host of categories, including WebXR and Web Monetization, expert game reviewers provide valuable feedback on all submissions.
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What Makes a Great Extension?
We’re in the middle of our Firefox Quantum Extensions Challenge so we’ve been pondering what makes a great extension. Great browser extensions add functionality and fun to Firefox, but there’s more to it than that. They’re easy to use, easy to understand, and easy to find. If you’re building an extension, Dustin Driver offers some simple steps to help it shine. The Quantum Extensions Challenge is running until April 15, 2018. Prizes will be awarded to the top extensions in three categories: Games & Entertainment, Dynamic Themes, and Tab Manager/Organizer. Enter today and keep making awesome extensions!
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A-Frame comes to js13kGames: build a game in WebVR
Announcing a new twist to this year's js13kgames competition - the A-Frame category! We challenge you to build a WebVR game experience with A-Frame. For this category, you’ll have the same file size limit set to 13 kilobytes plus the A-Frame library for free. This year's theme: lost. Submissions close: September 13.
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An Interview With Giovanny Beltran, js13kgames Winner
js13kgames, a JavaScript coding competition for HTML5 game developers, announced this year’s winners a few weeks ago. Today we have an interview with Giovanny Beltran, winner of many categories at js13kgames, and one of the best entries in this year’s contest. Giovanny has been programming for 13 years, and began working with JavasScript five years […]
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js13kGames: Code golf for game devs
How much is 13 kB? These days a couple of kilobytes seem like a drop in the ocean. Rewind back to the dawn of video game history, however, and you’ll soon realise that early pioneers had to work with crazy limitations. The beloved Atari 2600, for example, had a measly 128 bytes of RAM with […]
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Located: Winners of the September Dev Derby on Geolocation.
With more people going mobile and taking the Web with them, we thought Geolocation was a great topic for the September Dev Derby. Web developers explored a number of ways to bring your physical location into the Web experience and we had 16 demos submitted for the Dev Derby. Voting was tough this month, but […]
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Congrats to our July Dev Derby winners on their amazing HTML5 video demos!
We shifted gears for July and invited Web developers to have some fun with HTML5 video for Dev Derby. We had 15 awesome demos submitted and while there was a lot of entertainment and innovation happening, we had to narrow them down to 5 finalists: Facial Recognition and Analytics with HTML5’s Video Tag HTML5 Video […]
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Enter the Firefox Mobile Add-ons Cup
This is a cross-post from the mobile team to invite web developers interested in mobile or add-ons to participate in the Mobile Add-ons Cup. The Firefox Mobile Add-ons Cup has arrived! Develop a mobile add-on for Firefox and showcase your innovation to millions of mobile users. We’re looking for compatible and innovative add-ons to extend […]