Mozilla

Articles by Louis Stowasser

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  1. Building a persistent Notes app for Firefox OS

    In this tutorial we will be building a notes app (like Evernote) from scratch and deploy it to Firefox OS! See a live demo. A persistent notes app needs a place to store all the notes for a user (so no one else can read Read more…

  2. WebGL & CreateJS for Firefox OS

    This is a guest post by the developers at gskinner. Mozilla has been working with the CreateJS.com team at gskinner to bring new features to their open-source libraries and make sure they work great on Firefox OS. Here at gskinner, it’s always been our philosophy Read more…

  3. The Side Projects of Mozillians: JSFiddle and Meatspac.es

    At Mozilla, we are happy to get the chance to work with a lot of talented people. Therefore, as an on-going series, we wanted to take the opportunity to highlight some of the exciting projects Mozillians work on in their spare time. JSFiddle JSFiddle is Read more…

  4. Monetization with Inneractive on Firefox OS

    Monetization is important for any viable platform so developers can benefit from their hard work and to further encourage quality apps. Mozilla teamed up with the ad network, Inneractive, to create a simple library for integrating ads into apps and games specifically for Firefox OS. Read more…

  5. WebRTC and the Early API

    In my last article, WebRTC and the Ocean of Acryonyms, I went over the networking terminology behind WebRTC. In this sequel of sorts, I will go over the new WebRTC API in great laboring detail. By the end of it you should have working peer-to-peer Read more…

  6. WebRTC and the Ocean of Acronyms

    My experience getting started with WebRTC can be summarised in a three letter acronym so I decided to write this article dedicated to answering my many questions. I’ve always said, if you don’t know an acronym, it’s probably a networking protocol. What is ICE? Interactive Read more…

  7. Optimizing your JavaScript game for Firefox OS

    When developing on a quad core processor with 16 gigabytes of RAM you can easily forget to consider how it will perform on a mobile device. This article will detail some best practices and things to consider for moving a game to Firefox OS or Read more…