Articles by Harald Kirschner (digitarald)
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Optimizing your JavaScript game for Firefox OS
When developing on a quad core processor with 16 gigabytes of RAM you can easily forget to consider how it will perform on a mobile device. This article will detail some best practices and things to consider for moving a game to Firefox OS or any similar hardware target. Making the best of 256 Mb […]
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How to install packaged apps in Firefox OS – options and tools
I thought this would be a good time to show the options for developers how to install packaged apps, and as an extension to that, installing them on an actual Firefox OS device (more on Open Web apps, if it’s new to you). Why a packaged app? First and foremost, a packaged app is where […]