This June, some of the most creative web developers out there pushed the limits of WebGL in our June Dev Derby contest. After sorting through the entries, our expert judges–James Padolsey and Maire Reavy–decided on three winners and three runners-up.
Not a contestant? There are other reasons to be excited. Most importantly, all of these demos are completely open-source, making them wonderful lessons in the exciting things you can do with WebGL today.
The Results
Winners
- First place: Falling in Circles by newcomer rossmckegney
- Second place: Simple 3D Snake Game by sophomore Samir Solanki
- Third place: Cross-hatching GLSL shader by the always incredible Jaume Sánchez
Runners-up
- Bricks 3D by newcomer robinmitra
- One Whale Trip by newcomer Thomas Perl
- Running image triangulation and extrusion by newcomer Yannis Gravezas
Congratulations to these winners and to everyone who competed! The Web is a better, more expansive place because of their efforts.
Further reading
- The concepts of WebGL
- Interview: Paul Brunt, WebGL Dev Derby winner
- Optimizing your JavaScript game for Firefox OS