Mozilla

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  1. Firefox 4 Performance

    Dave Mandelin from the JS team and Joe Drew from the Graphics team summarize the key performance improvements in Firefox 4. The web wants fast browsers. Cutting-edge HTML5 web pages play games, mash up and share maps, sound, and videos, show spreadsheets and presentations, and Read more…

  2. ECMAScript 5 strict mode in Firefox 4

    Editor’s note: This article is posted by Chris Heilmann but authored by Jeff Walden – credit where credit is due. Developers in the Mozilla community have made major improvements to the JavaScript engine in Firefox 4. We have devoted much effort to improving performance, but Read more…

  3. Fun With Fast JavaScript

  4. a quick note on JavaScript engine components

    There have been a bunch of posts about the JägerMonkey (JM) post that we made the other day, some of which get things subtly wrong about the pieces of technology that are being used as part of Mozilla’s JM work. So here’s the super-quick overview Read more…

  5. improving JavaScript performance with JägerMonkey

    In August 2008, Mozilla introduced TraceMonkey. The new engine, which we shipped in Firefox 3.5, heralded a new era of performance to build the next generation of web browsers and web applications. Just after the introduction of our new engine Google introduced V8 with Chrome. Read more…