Audio Articles
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Make your Firefox OS app feel alive with video and audio
Firefox OS applications aren’t just about text: there is no better way to make your app feel alive than adding some videos or audio to it. Let’s explore different ways we can use as developers to enhance our mobile masterpiece. Audio and video HTML tags Since we are talking about HTML, it makes total sense […]
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Songs of Diridum: Pushing the Web Audio API to Its Limits
When we at Goo Technologies heard that the Web Audio API would be supported in an upcoming version of Mozilla Firefox, we immediately started brainstorming about what we could build with that. We started discussing the project with the game developers behind “Legend of Diridum” (see below) and came up with the idea of a […]
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Building a Firefox OS App for my favorite Internet radio station
I recently created a Firefox OS app for my favourite radio station — radio paradise. It was a lot of fun making this app, so I thought it would be good to share some notes about how I built it. The audio tag It started by implementing the main functionality of the app, playing an […]
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Writing Web Audio API code that works in every browser
You probably have already read the announcement on the Web Audio API coming to Firefox, and are totally excited and ready to make your until-now-WebKit-only sites work with Firefox, which uses the unprefixed version of the spec. Unfortunately, Chrome, Safari and Opera still use the webkitAudioContext prefixed name. Furthermore, as a result of the spec […]
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Web Audio API comes to Firefox
We have been working on implementing the Web Audio API in Firefox for a while now, and we currently have basic support for the API implemented on Firefox Nightly and Firefox Aurora. Web Audio provides a number of cool features that can be used in order to create music applications, games, and basically any application […]
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Shiva – More than a RESTful API to your music collection
Music for me is not only part of my daily life, it is an essential part. It helps me concentrate, improves my mood, distracts me and/or helps me relax. This is true for most (if not all) people.The lack of music or the wrong selection of tunes can have the complete opposite effect, it has […]
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Simplifying audio in the browser
The last few years have seen tremendous gains in the capabilities of browsers, as the latest HTML5 standards continue to get implemented. We can now render advanced graphics on the canvas, communicate in real-time with WebSockets, access the local filesystem, create offline apps and more. However, the one area that has lagged behind is audio. […]
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Defending Opus
On January 18th, France Telecom filed an IPR disclosure against Opus citing a single patent under non-royalty free terms. This raises a key question – what impact does this have on Opus? A close evaluation indicates that it has no impact on the Opus specification in any way. Summary: A careful reading of the FT […]
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It's Opus, it rocks and now it's an audio codec standard!
In a great victory for open standards, the Internet Engineering Task Force (IETF) has just standardized Opus as RFC 6716. Opus is the first state of the art, free audio codec to be standardized. We think this will help us achieve wider adoption than prior royalty-free codecs like Speex and Vorbis. This spells the beginning […]
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Opus Support for WebRTC
As we announced during the beta cycle, Firefox now supports the new Opus audio format. We expect Opus to be published as RFC 6716 any day now, and we’re starting to see Opus support pop up in more and more places. Momentum is really building. What does this mean for the web? Keeping the Internet […]